WT: 0.5 Size: SMALL WT: 4.5 Size: SMALL SV MAGIC: +7 SV POISON: +4 STR: +5 DEX: +5 AGI: +5 HP: +30 Berserkers receive Wrathbringer's Chain armor of the Vindicator, Rangers receive Bladewhisper Chain armor of Journeys, Rogues receive Whispering armor of Shadows, and Shaman receive Ritualchanter's armor … Race: HUM ELF HEF HFL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM NO DROP AC: 7 WT: 8.0 Size: LARGE Slot: RANGE AC: 9 STR: +12 DEX: +12 STA: +12 HP: +80 Each piece of the Archaic gear usually goes for 1 - 3k tops in The Bazaar making it extremely affordable for how much it will help you. This level range will be the first level range where you can fill pretty much every single slot on your character with a piece of Attunable gear that is much better than whatever Defiant Gear would normally go in that slot. SV MAGIC: +10 STR: +15 WT: 0.5 Size: TINY Slot: PRIMARY SECONDARY Group Gear -=- Group Armor-=- Raid Gear-=- Raid Armor Class: All Bard Beastlord Berserker Cleric Druid Enchanter Magician Monk Necromancer Paladin Ranger Rogue Shadow Knight Shaman Warrior Wizard STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10 Class: ALL STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75 Slot: CHEST Class: ALL Class: ALL WT: 3.5 Size: SMALL SV FIRE: +5 SV COLD: +12 SV MAGIC: +12 AC: 28 STR: +10 DEX: +15 WIS: +15 AGI: +15 HP: +100 DMG: 33 AC: 10 Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM STA: +5 HP: +100 AC: 11 A: Rangers can only get critical hits with a bow. Race: HUM ELF HEF HFL, MAGIC ITEM LORE ITEM NO DROP May include a short progression from "good" through "best" in slot, from items that could be acquired in a single group up through Kunark endgame items. Deity: Tunare, MAGIC ITEM LORE ITEM Haste: +31% WT: 4.0 Range: 150 Size: MEDIUM AC: 18 WT: 0.1 Size: TINY Slot: RANGE Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 4.5 Size: MEDIUM AC: 26 AC: 18 WT: 6.5 Size: SMALL Class: ALL AC: 10 Race: ALL except IKS, MAGIC ITEM Slot: HEAD SV FIRE: +3 SV DISEASE: +2 SV COLD: +3 SV MAGIC: +3 SV POISON: +2 HP: +55 AC: 25 AC: 14 All rights reserved. Class: ALL Slot: LEGS Will include items that could be reasonably acquired as part of a raid in the Plane of Fear, Plane of Hate, or Plane of Sky (islands 5 and below). And how difficult is it? Class: RNG AC: 16 Class: ALL DMG: 9 AC: 5 Class: ALL AGI: +15 HP: +30 Haste: +21% Effect: Fungal Regrowth (Worn) Slot: FINGER WT: 8.5 Size: LARGE Race: ALL except DWF HFL GNM, MAGIC ITEM Race: ALL, MAGIC ITEM Class: ALL STR: +5 STR: +5 DEX: +5 STA: +5 AGI: +5 Race: ALL, MAGIC ITEM LORE ITEM NO DROP STR: +2 WIS: +6 MANA: +10 DMG: 31 Human rangers have very balanced stats, across the board. Slot: ARMS Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM DMG: 12 Slot: SHOULDERS DMG: 20 WT: 0.1 Size: SMALL Slot: PRIMARY SECONDARY Race: ALL except IKS, MAGIC ITEM LORE ITEM Slot: PRIMARY SECONDARY AC: 10 Haste: +41% WT: 4.0 Size: TINY Class: RNG Class: WAR PAL RNG SHD ROG Race: ALL, MAGIC ITEM LORE ITEM NO DROP Required level of 55. Slot: PRIMARY This is an extremely popular cape for these levels as it is pretty much better than anything else you can use here for these levels. STR: +9 DEX: +9 STA: +9 AGI: +9 HP: +50 Race: ALL, MAGIC ITEM LORE ITEM NO DROP That STR and not DEX increases base damage is believed to be a bug. WT: 2.5 Size: MEDIUM Race: ALL except BAR TRL OGR, MAGIC ITEM LORE ITEM NO DROP AC: 5 SV FIRE: +15 SV DISEASE: +15 SV POISON: +15 SV FIRE: +7 SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8 Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. Slot: HEAD Race: ALL, MAGIC ITEM LORE ITEM SV FIRE: +10 SV MAGIC: +10 Slot: FEET A: Blessed Q: What do you call a level 65 Ranger? DMG: 21 Q: Do rangers ever learn to track their corpse or the corpse of other player characters? Race: ALL, MAGIC ITEM LORE ITEM Slot: FACE Class: WAR RNG SHD Slot: HANDS STR: +10 DEX: +10 WIS: +10 AGI: +10 Slot: SHOULDERS Effect: Call of Earth (Any Slot/Can Equip, Casting Time: 10.0) STR: +3 You'll need a high Fletching skill to make the Trueshot. STR: +10 DEX: +10 STA: +10 HP: +100 Haste: +16% DMG: 6 DMG: 10 Class: ALL Class: WAR CLR PAL RNG SHD BRD ROG SHM AGI: +3 HP: +10 Race: ALL, LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: HUM ELF HEF HFL, MAGIC ITEM LORE ITEM Class: ALL except DRU NEC WIZ MAG ENC While leveling up in Everquest, Defiant Gear is some of the best gear to use & best gear to sell in The Bazaar to make some cash. You also get track, forage, snare, and a headstart on all the army of rangers … Class: ALL Picking one will not alienate you from another, although only followers of Tunare can equip the Helm of the Tracker. Race: ALL, Slot: FINGER Slot: ARMS Slot: CHEST Effect: Snare (Must Equip, Casting Time: 4.0) at Level 45 It's still worth mentioning though as it is much better than the Defiant Weapons for this level. Effect: Knockback (Must Equip, Casting Time: 10.0) at Level 35 Their corpse will stay on your tracking until they zone back in. SV DISEASE: +10 Class: ALL except NEC WIZ MAG ENC AC: 20 Class: WAR CLR PAL RNG SHD BRD ROG DMG: 8 Race: ALL, MAGIC ITEM LORE ITEM SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 +10 to all resistances. Class: WAR CLR PAL RNG SHD BRD ROG SHM Class: ALL WT: 0.1 Size: TINY Headshot is a AA ability for Ranger in EQ, making it possible to instantly kill a mob that is much lower level than you. SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20 Major highlights include: Level cap increase - Adventurers can now obtain level 115! Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM SV FIRE: +10 SV COLD: +10 Slot: SHOULDERS AC: 25 AC: 38 Race: ALL, Slot: NECK Race: ALL, MAGIC ITEM SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7 However, the druid part of a ranger is let down with a low natural wisdom. AC: 2 Damage wise they receive both direct damage and damage over time spells. Class: ALL WT: 1.7 Size: MEDIUM Slot: WRIST WT: 0.0 Size: TINY As of 9/21/15, hybrid class experience penalties are no longer in effect on blue or red servers. Slot: HANDS Effect: Aura of Battle (Worn) STR: +15 STA: +10 HP: +75 I am able to critcal with the bow occasionally, but never with my 1hs/2hs. Slot: EAR Skill: 1H Slashing Atk Delay: 25 Effect: See Invisible (Worn) Choose whichever appeals to you more. Slot: RANGE Skill: Piercing Atk Delay: 28 Class: WAR CLR PAL RNG SHD BRD ROG SHM DEX: +4 AGI: +4 WT: 4.0 Size: MEDIUM WT: 5.0 Size: MEDIUM Class: WAR CLR PAL RNG SHD BRD ROG SHM STR: +9 DEX: +9 Rangers are one of only two classes that can do critical blows with archery starting at level 12. AC: 19 Haste: +26% DMG: 10 Q: I forgot what is needed for the trueshot longbow quest, I thought it was a spiderling eye, something from a robot spider, and I had to talk to 2 other people for something. Religion does not have a large impact upon the Ranger class. WT: 1.1 Size: MEDIUM HP: +55 MANA: +55 STR: +5 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Effect: Stinging Swarm (Must Equip, Casting Time: 4.0) at Level 45 STR: +15 DEX: +15 AGI: +15 HP: +100 DMG: 29 STR: +6 CHA: +3 Slot: FINGER Class: ALL except NEC WIZ MAG ENC STR: +5 STA: +5 MANA: +30 WT: 10.0 Size: TINY Q: What does increasing your level in tracking do? Life goin' quickly. STR: +7 DEX: +7 STA: +7 DMG: 5 Treant wood. SV FIRE: +2 SV POISON: +2 Slot: NECK STR: +6 STA: +6 HP: +20 WT: 0.0 Size: TINY Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: CHEST HP: +20 MANA: +20 WT: 4.0 Size: SMALL Half Elves start in Surefall Glade near Qeynos. STR: +12 DEX: +12 STA: +12 WIS: +15 HP: +100 MANA: +50 Class: RNG WT: 2.6 Size: SMALL Race: ALL, MAGIC ITEM Race: ALL, LORE ITEM NO DROP SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 Slot: PRIMARY SECONDARY Slot: CHEST Race: ALL, MAGIC ITEM LORE ITEM Class: ALL STR: +6 Slot: CHEST STR: +10 DEX: +10 HP: +30 AC: 30 STR: +10 STA: -15 HP: +25 Halp! Slot: FINGER AC: 5 WT: 6.0 Size: SMALL STR: +3 STA: +5 WIS: +3 MANA: +25 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Effect: Truesight (Worn, Casting Time: Instant) Slot: SHOULDERS Ranger disciplines were introduced with the Velious expansion; they offer short term advantages with a long re-use: These are most useful in dragon/boss encounters. AC: 2 Class: ALL except NEC WIZ MAG ENC DEX: +4 WIS: +4 SV MAGIC: +10 DEX: +9 AGI: +9 HP: +50 Class: WAR PAL RNG SHD BRD ROG STR: +5 STA: +5 AGI: +9 STR: +4 INT: +4 HP: +25 MANA: +35 WT: 0.9 Size: SMALL AC: 35 Class: WAR PAL RNG SHD BRD ROG Slot: NECK STR: +5 STA: +15 HP: +50 Class: WAR PAL RNG SHD MNK BRD ROG Slot: WRIST http://wiki.project1999.com/index.php?title=Ranger&oldid=294391, Single Target Magic Damage vs Summoned (Max: 41), Enchant Weapon with Stun and Damage proc (self only), AC and Damage Shield Buff (self only) (only 49 on Green), Invisibility Buff (works both outdoor and indoor), Turn into a wolf with Movement Speed and ATK Buff (self only), Enchant Weapon with Damage proc (self only), Turn into a wolf With Movement Speed and ATK Buff (self only), AC and Max HP and HP Regen Buff with Healing Spell. Slot: FACE WT: 0.4 Size: SMALL Class: WAR PAL RNG SHD MNK BRD ROG AGI: +9 HP: +80 Effect: Berserker Strength (Combat, Casting Time: Instant) at Level 10 WT: 3.0 Range: 40 Size: SMALL The reuse time for this discipline will decrease as you level. Some mobs that are lower level than you still provide great XP so this is very popular way to grind AA’s. SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 AC: 6 Most of the gear we are going to be replacing the Defiant Gear with is Attunable gear from The Bazaar. AC: 5 The biggest ticket item I would say tho if your gonna play your ranger long term, is the Dark Cloak of the Sky. Class: ALL except DRU NEC WIZ MAG ENC DMG: 13 Class: ALL Skill: 1H Slashing Atk Delay: 24 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 DMG: 12 Class: WAR CLR PAL RNG SHD BRD ROG SHM WIS: +13 INT: +13 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Almost every enemy in the game starting from level 1 to about level 80 can drop some sort of Defiant Gear. Race: ALL, MAGIC ITEM LORE ITEM Race: ALL except BAR TRL OGR, MAGIC ITEM Q: I cant scribe low level Velious spells! Class: WAR RNG ROG Race: ALL, MAGIC ITEM LORE ITEM Class: RNG STR: +8 DEX: +8 AGI: +8 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM Race: ALL except IKS, MAGIC ITEM LORE ITEM WT: 6.5 Size: MEDIUM Jyle Windshot in west freeport in the bar gives it out in exchange for small lanterns, which can be bought in east freeport. WT: 3.4 Size: SMALL Skill: 1H Slashing Atk Delay: 21 Race: ALL, MAGIC ITEM Class: WAR PAL RNG SHD MNK The most important pieces out of all this gear that you can buy is the Archaic gear which comes from named mobs in the SoD (Seeds of Destruction) Expansion. They have the highest natural strength of any ranger … STA: +6 Class: ALL Class: ALL Q: Does a ranger ever get to critical hit? Slot: NECK WAIST Tier 1 - Latent Etheric WT: 4.5 Size: SMALL Slot: WAIST Skill: 2H Blunt Atk Delay: 35 Class: RNG Race: ALL, MAGIC ITEM WT: 1.0 Size: TINY Class: ALL Slot: FEET WT: 3.5 Size: SMALL STR: +10 DEX: +10 HP: +50 Beautiful new Zones to explore; New Spells, AA's, Gear, and … STR: +10 STA: +10 HP: +100 Slot: BACK WT: 5.0 Size: SMALL The easiest and lowest level Ivy quest being the bracers, (which you can be complete easily in your 20's in a group), and hardest being the tunic/leggings, (which can be done solo in your 40's). Effect: Earthquake (Must Equip, Casting Time: Instant) at Level 49 Class: ALL WT: 0.1 Size: TINY Slot: NECK WRIST Skill: 1H Slashing Atk Delay: 21 Slot: PRIMARY SECONDARY Slot: NECK WT: 0.1 Size: MEDIUM Slot: BACK Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM NO DROP Skill: 1H Slashing Atk Delay: 24 SV DISEASE: +5 SV POISON: +15 WT: 7.0 Size: MEDIUM Slot: RANGE PRIMARY AC: 5 Race: ALL except IKS, MAGIC ITEM LORE ITEM NO DROP Class: RNG WT: 0.0 Size: TINY WT: 0.1 Size: SMALL WT: 2.0 Size: SMALL STR: +10 Fanra Everquest Wikia Heroic Stats. Race: HUM BAR ELF DEF HEF DWF Effect: Thorny Shield (Any Slot, Casting Time: Instant) AC: 15 Slot: HEAD SV MAGIC: +5 Half Elves start in Surefall Glade near Qeynos. AC: 10 SV MAGIC: +5 Class: WAR PAL RNG SHD BRD ROG Class: RNG 90% of it is useless in comparison to DROPPABLE gear of … Race: ALL, MAGIC ITEM LORE ITEM WT: 0.1 Size: SMALL Effect: Firestrike (Any Slot/Can Equip, Casting Time: Instant) at Level 40 AC: 12 WT: 3.7 Size: SMALL AC: 9 Haste: +40% STR: +6 DEX: +5 STA: +9 CHA: +6 WIS: +6 INT: +7 AGI: +8 HP: +25 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL Slot: EAR AC: 14 AC: 40 Class: ALL Skill: 1H Slashing Atk Delay: 18 Wood Elves also have natural infravision, and start in the tree city of Kelethin. Slot: RANGE PRIMARY SECONDARY Slot: FEET Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 30 Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM AC: 5 Class: ALL Ah, ha, ha, ha, stayin' alive, stayin alive. AC: 13 DMG: 9 SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +25 SV POISON: +10 STR: +3 DEX: +10 STA: +6 INT: +5 HP: +55 Skill: 1H Slashing Atk Delay: 40 Torment of Velious is EverQuest's 26th Expansion! WT: 0.1 Size: TINY Rangers are a lightly armored offensive class which focuses more on delivering damage than tanking. Since it is so easy to get it is also always extremely cheap in The Bazaar, usually only going for 2k tops which will be more than affordable to players around this level. WT: 5.5 Size: MEDIUM Effect: Superior Camouflage (Must Equip, Casting Time: 10.0) at Level 45 Rangers have a number of stats that they benefit from. Class: ALL except DRU NEC WIZ MAG ENC Race: ALL, MAGIC ITEM LORE ITEM NO DROP Humans have no night vision, which is perhaps the largest reason that many people decide against playing a Human Ranger. AC: 12 This necklace and it's "brother" necklace Adornment of Frenzy are probably the best necklaces you can use for levels 65 - 70. Class: ALL Slot: BACK WT: 10.0 Size: LARGE STR: +7 DMG: 15 AC: 12 WT: 2.0 Size: SMALL Slot: EAR Race: ALL, MAGIC ITEM LORE ITEM Class: RNG STR: +7 DEX: +7 STA: +7 AGI: +7 WT: 0.5 Size: MEDIUM Everquest - Defiant Gear. Slot: WAIST STR: +7 DEX: +7 HP: +40 A: It increases the range of your tracking. STR: +5 STA: +5 WIS: +5 INT: +5 HP: +75 MANA: +75 Part Warrior, part Druid, the ranger is a hybrid class combining the combat skills and the magical abilities. They also start with the ability to forage, which can help save a lot of funds at low levels, although all rangers get this skill later in life. WT: 0.1 Size: SMALL STR: +10 MANA: +35 Slot: HEAD AC: 35 In the Luclin expansion archery becomes significantly more viable for the class due to Alternative Advancement abilities. Class: WAR RNG Class: ALL except NEC WIZ MAG ENC Slot: RANGE Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: RNG The Ranger is skill intensive (both for player and character) and a gear dependent class. Race: ALL, MAGIC ITEM LORE ITEM Skill: Archery Atk Delay: 35 That means you can't throw it or use it at all it's just there specifically for it's stats. Slot: FACE SV MAGIC: +10 WT: 1.0 Size: MEDIUM SV MAGIC: +6 WT: 0.1 Size: TINY Rangers can draw monster aggro easily through their damage output in combination with their fire damage over time spells, which generate a lot of aggro. WT: 7.5 Size: LARGE STR: +10 STR: +7 STA: +4 STR: +10 DEX: +8 STA: +8 WIS: +10 AGI: +10 HP: +70 MANA: +30 SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7 Skill: 1H Blunt Atk Delay: 17 WT: 15.0 Size: LARGE AC: 4 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM NO DROP WT: 3.0 Size: MEDIUM Effect: Haste (Any Slot/Can Equip, Casting Time: Instant) at Level 40 Class: ALL This page has been accessed 709,370 times. Skill: 2H Blunt Atk Delay: 36 Race: HUM ELF HEF HFL, LORE ITEM WT: 2.0 Range: 190 Size: MEDIUM They have naturally high agility, and can wear both small and medium armour. WT: 2.1 Size: MEDIUM STR: +5 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.5 Size: SMALL Race: ALL, MAGIC ITEM Slot: FEET Race: ALL, MAGIC ITEM STR: +4 HP: +20 Be a part of a thriving community and continue your adventures in the world of Norrath. STR: +5 HP: +45 Slot: WRIST Class: RNG Skill: 1H Slashing Atk Delay: 22 Race: ALL except IKS, MAGIC ITEM LORE ITEM NO DROP Race: HUM BAR ERU ELF HIE DEF HEF, MAGIC ITEM Class: WAR PAL RNG SHD MNK BRD ROG SV FIRE: +10 SV MAGIC: +10 SV COLD: +5 Q: How does a ranger make arrows and at what level are they effective? Race: ALL except DWF HFL GNM, MAGIC ITEM Slot: WRIST Rangers today serve a role as light tanks, moderate dps from both melee and range, and moderate utility such as tracking, pulling and crowd control. Could you please tell me who/what to get what items from? Charges: 2 Q: Would a Ranger get less experience if they are in Wolf Form? Race: ALL, MAGIC ITEM LORE ITEM Class: ALL STR: +10 STA: +10 WIS: +10 INT: +10 HP: +100 AC: 35 Class: WAR CLR PAL RNG SHD BRD ROG SHM Class: ALL Race: ALL, MAGIC ITEM NO DROP Slot: WAIST Class: ALL Slot: WAIST As with before; if you are short on money at all and can't afford a lot of this gear I strongly recommend you follow some of my Everquest Farming Guides for a few hours and make the plat you need. AC: 15 Class: RNG Class: WAR PAL RNG SHD BRD ROG However, they are lower in a number of defensive skill areas. WT: 0.1 Size: TINY Slot: PRIMARY Class: ALL Merchant Sertan: Merchant Sertan is located in Ethernere Tainted West Karana and sells Level 95 Group Gear gear in exchange for the following Alternate Currency: Mark of Valor AC: 35 WT: 9.0 Size: TINY STR: +3 Slot: HANDS Velious is anticipated to released in July 2021 on the green server. Ask him how to assemble the bow. Slot: FINGER WT: 0.0 Size: TINY WT: 0.1 Size: TINY Slot: HANDS STR: +3 HP: +12 Slot: CHEST SV MAGIC: +15 Skill: Archery Atk Delay: 45 WT: 0.1 Size: TINY A: Masochistic Q: What's the only difference between Wild E Coyote and a Ranger? STR: +9 DEX: +5 HP: +20 Since it is so easy to get it is also always extremely cheap in The Bazaar, usually only going for 2k tops which will be more than affordable to players around this level. Class: ALL WIS: +2 INT: +2 HP: +30 MANA: +30 WT: 5.6 Size: LARGE SV DISEASE: +5 Class: WAR PAL RNG SHD ROG All of the ranger races level at the same rate, and faction wise are all well received in any town with a neutral or good alignment. If you are in danger and if you're not a ranger. Effect: Conflagration (Combat, Casting Time: Instant) at Level 50 Slot: CHEST Race: ALL, MAGIC ITEM LORE ITEM STR: +3 WIS: +5 AC: 7 WT: 0.5 Size: SMALL Check Ranger Equipment for the full list of gear usable by rangers. STR: +6 DEX: +6 Class: WAR CLR PAL RNG SHD BRD ROG SHM It was this discipline that made the … DMG: 7 AC: 24 STR: +7 WT: 3.0 Size: TINY Class: WAR PAL RNG SHD BRD ROG SV DISEASE: +5 SV MAGIC: +10 SV POISON: +5 AC: 7 Stayin' Alive --- (to beginning and fade... Well, you can tell.... ), Bard • Cleric • Druid • Enchanter • Magician • Monk • NecromancerPaladin • Ranger • Rogue • Shadow Knight • Shaman • Warrior • Wizard. Slot: PRIMARY Slot: WRIST DMG: 20 Skill: 1H Slashing Atk Delay: 14 A: A lot of spells were added later on in Velious during live such as Panic Animal and Firefist, and as such might be unlocked later in Velious in p99. If you are looking for a class with decent damage output, the best tracking in the game, and a little bit of magic to spice things up this class could be the one for you. Race: ALL except IKS, MAGIC ITEM LORE ITEM AC: 10 STA: +10 Epic Conversion Timeline (90) - Sentinel's Fate- Mythical conversion questline WIS: +4 Slot: BACK Race: ALL except BAR TRL OGR, MAGIC ITEM LORE ITEM NO DROP STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +100 MANA: +100 WT: 0.0 Size: TINY Especially if you're a tank as the Defiant Gear lacks greatly in AC. Effect: Ensnaring Roots (Combat, Casting Time: Instant) at Level 25 SV FIRE: +35 Slot: HANDS AC: 30 STR: +3 STA: +3 ©Copyright 2008-2020 Almar's Guides. Slot: LEGS Class: ALL HP: +30 Race: ALL, MAGIC ITEM LORE ITEM STR: +10 DEX: +10 STA: +10 STR: +3 WIS: +3 AC: 6 The gear … Slot: FEET Race: ALL except IKS, MAGIC ITEM AC: 11 AC: 10 Slot: PRIMARY SECONDARY Race: ALL, MAGIC ITEM LORE ITEM NO DROP This makes them shine having high "snap aggro" when the situation calls for it. DEX: +15 STA: +15 AGI: +15 HP: +100 MANA: +100 Class: WAR CLR PAL RNG SHD BRD ROG SHM Defiant Gear is some of the best gear you can level with in the entire game until a certain point and then it becomes some of the worst gear you can level with in the entire game. Race: ALL. WT: 0.0 Size: TINY Race: ALL except IKS, Slot: BACK Race: ALL except IKS, MAGIC ITEM LORE ITEM SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15 SV DISEASE: +5 SV POISON: +5 STR: +5 WIS: +10 Slot: WAIST Class: WAR CLR PAL RNG SHD BRD ROG SHM STR: +9 DEX: +13 Skill: 1H Blunt Atk Delay: 26 Race: ALL except BAR TRL OGR, MAGIC ITEM LORE ITEM NO DROP WT: 0.2 Size: SMALL Slot: WAIST WT: 3.8 Size: SMALL Race: ALL, MAGIC ITEM Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Rangers … They have the highest natural strength of any ranger race, and all other stats are certainly in an acceptable range. The Ranger is a slow burn, requiring much dedication … AC: 18 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 STR: +7 STA: +7 DEX: +10 Class: ALL AC: 26 Slot: SHOULDERS WT: 6.5 Size: MEDIUM Class: WAR CLR PAL RNG SHD BRD ROG SHM Class: ALL This is a weapon used by Clerics, Druids and Shamans so it won't be that expensive in The Bazaar (if it is even listed). AC: 17 WT: 2.5 Size: SMALL Slot: PRIMARY SECONDARY Effect: Extinguish Fatigue (Must Equip, Casting Time: Instant) STR: +10 AGI: +5 SV MAGIC: +7 SV FIRE: +2 SV DISEASE: +2 WT: 0.2 Size: SMALL STR: +10 SV COLD: +10 SV MAGIC: +5 Slot: RANGE AC: 10 Class: WAR PAL RNG SHD MNK BRD ROG Race: ALL, MAGIC ITEM SV POISON: +7 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: BACK Race: ALL except IKS, MAGIC ITEM LORE ITEM Much like the Moonlight Cape; this is an extremely popular cape for these levels as it is pretty much better than anything else you can use here for these levels. If updated zones are still in, blackened alloy armor/weapons from runnyeye is also a good starting point. DMG: 14 Slot: HEAD However, the druid part of a ranger is let down with a low natural wisdom. Q: What level do you suggest doing the ivy etched armor quest? Class: ALL except NEC WIZ MAG ENC Race: ALL, MAGIC ITEM LORE ITEM Slot: FEET Race: ALL, MAGIC ITEM LORE ITEM STR: +3 In terms of combat skills they can use all types of weapons and get dual wield, double attack, and kick. Race: ALL except IKS, MAGIC ITEM LORE ITEM Pages in category "Ranger Equipment" The following 200 pages are in this category, out of 3,404 total. STR: +7 STA: +10 WT: 0.5 Size: SMALL WT: 4.5 Size: MEDIUM WT: 3.0 Range: 200 Size: LARGE STR: +8 STA: +8 HP: +30 DMG: 13 AC: 3 Class: RNG STR: +5 Class: ALL A lot of the early Attunable gear we're going to buy comes from the named mobs in Dragonscale Hills. Skill: 1H Slashing Atk Delay: 19 AC: 8 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +2 Class: RNG Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like. Slot: LEGS SV FIRE: +15 DMG: 25 AC: 5 Slot: SHOULDERS Class: ALL Slot: WRIST WT: 2.3 Size: SMALL For this guide I am going to break down the gear into level brackets starting with 65 and working my way up 5 levels at a time. Race: ALL, MAGIC ITEM SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +1 SV POISON: +1 AC: 17 Class: WAR CLR PAL RNG SHD BRD ROG SHM WT: 12.0 Size: LARGE Race: HUM ELF HEF HFL, MAGIC ITEM LORE ITEM Slot: ARMS Skill: Archery Atk Delay: 50 They also get a number of defensive skills including dodge, parry, riposte and disarm. SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 Race: ALL, MAGIC ITEM LORE ITEM Class: WAR CLR PAL RNG SHD BRD ROG SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 If you are short on money at all and can't afford a lot of this gear I strongly recommend you follow some of my Everquest Farming Guides for a few hours and make the plat you need. STR: +7 Class: WAR CLR PAL RNG SHD BRD ROG SHM Slot: SHOULDERS Gear suggestions for each class for Velious are split into pre-raiding (obtainable by one group or less), and raiding (endgame). Q: What cities are the ranger guilds located? A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. SV FIRE: +5 SV DISEASE: -8 SV COLD: +5 SV MAGIC: +5 SV POISON: -8 Slot: NECK Slot: FEET AC: 6 Slot: WRIST WT: 3.0 Size: MEDIUM The 40% penalty for hybrid classes is currently in effect on the green server until after the January 2001 Velious Patch. Class: ALL Slot: LEGS STR: +4 DEX: +9 WT: 10.0 Size: LARGE To create armor in VoA: Tier 1: Group drop (Rustic item of Argath) -OR- Raid drop + Osmium or Fantastic template + Adorning Agent that matches your class. Slot: WAIST Effect: Cancel Magic (Must Equip, Casting Time: 10.0) at Level 45 Slot: WRIST Slot: FACE WT: 0.0 Size: TINY WT: 1.5 Size: SMALL WIS: +15 INT: +15 HP: +35 MANA: +50 AC: 16 WT: 7.5 Size: LARGE SV FIRE: +5 WT: 0.1 Size: TINY You will find a ton of items that are attuneable which you will be able to use for your character. AC: 22 Slot: PRIMARY SECONDARY AC: 4 AC: 7 Class: ALL AC: 35 Slot: FACE It's still nice gear to use but there is so much better gear out there which will make a gigantic difference when it comes to leveling. Race: HUM ELF HEF Class: ALL except MNK NEC WIZ MAG ENC Skill: Piercing Atk Delay: 26 Slot: RANGE AC: 35 You lose some power over SK/Monk at top gear levels but ranger is a serviceable tank for most leveling content especially if mobs are slowed. Effect: Captain Nalots Quickening (Must Equip, Casting Time: 3.5) Slot: EAR SV FIRE: +2 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +3 SV POISON: +2 Slot: LEGS DEX: +6 STA: +10 Slot: PRIMARY SECONDARY STR: +15 WIS: +15 INT: +15 HP: +100 MANA: +100 In return, he will give a Treantwood Bowstave. EQitems provides best in slot lists, item upgrade paths, spell lists and more for the game Everquest. SV MAGIC: +25 SV POISON: +25 Class: ALL Race: ALL, MAGIC ITEM Merchant Chebel: Merchant Chebel is located in Ethernere Tainted West Karana and sells Level 75 Group Gear gear in exchange for the following Alternate Currency: Mark of Valor STR: +9 WIS: +13 HP: +50 It isn't until around 75 and higher when all of the visible pieces of gear start coming into the BoE (Bind on Equip) market. DMG: 13 Class: ALL except MNK NEC WIZ MAG ENC AC: 10 This guide here is going to go over when that change occurs and give you an idea of some pieces of gear you can buy to replace the increasingly bad Defiant Gear. STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +50 MANA: +50 WT: 4.9 Size: SMALL AC: 20 A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings. Haste: +40% In terms of magic Rangers get a range of nice utility spells. WT: 0.3 Size: SMALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 2.0 Size: TINY Class: ALL Race: ALL, MAGIC ITEM LORE ITEM WT: 0.1 Size: SMALL AC: 10 Race: ALL, Slot: FINGER STR: +3 DEX: +2 WT: 4.0 Size: SMALL For lower end Old World raiding gear, check the Players:Planar Gear … WT: 2.0 Size: MEDIUM Whenever you hit a wall in EQ, make another account or two and go back and start leveling them up. WT: 6.5 Size: MEDIUM Race: ALL, MAGIC ITEM Class: ALL Race: ALL, MAGIC ITEM STR: +7 WIS: +7 Gear suggestions for each class for Kunark raiding (51+) characters. That means you ca n't get absolutely everything documented than you still provide great XP so this is coupled a. An infravision spell at level 30, and kick are no longer in effect on green! Rangers have higher offensive skill caps than any other hybrid class rangers learn most of the Gear we are to... As well as some minor Stat buffs acceptable range popular way to grind AA ’ s for them the! 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